Answer by jahroy
Here's some example code that uses a test class named FunkyItem.Like you requested, a FunkyItem object has a name, a description, and a reference to a GameObject.If you assign a GameObject to the slot...
View ArticleAnswer by SisterKy
I'm not sure if I understand your problem correctly... You want that what you posted there, just instead of 'var object: Transform' something like 'var object: MyThing'? Just make a new .js file and...
View ArticleAnswer by jahroy
Here's some example code that uses a test class named FunkyItem.Like you requested, a FunkyItem object has a name, a description, and a reference to a GameObject.If you assign a GameObject to the slot...
View ArticleAnswer by SisterKy
I'm not sure if I understand your problem correctly... You want that what you posted there, just instead of 'var object: Transform' something like 'var object: MyThing'? Just make a new .js file and...
View Article
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